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Apologies for getting this post up so late this week.

How is everyone coming along so far? Show off your progress here or talk out your snags.

The Talk and WiP posts will continue to be combined for the time being.

Rules

1. Be considerate and polite.
2. For now, any topic is acceptable. That said, this is a world-building community.
3. I (or any mod, once we have more than one) may ask participants in a particularly interesting conversation to create a write-up for wider community enjoyment. Participants may say no.
4. Trolling and ad hom attacks will lead to the thread being frozen and a warning. Three warnings and you will be banned.
5. The first comment of any thread should have a clear topic identifying the subject.
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[personal profile] ailelie

Due to the low number of comments in the previous talk post, this week's is combined with the weekly WiP post.

Rules

1. Be considerate and polite.
2. For now, any topic is acceptable. That said, this is a world-building community.
3. I (or any mod, once we have more than one) may ask participants in a particularly interesting conversation to create a write-up for wider community enjoyment. Participants may say no.
4. Trolling and ad hom attacks will lead to the thread being frozen and a warning. Three warnings and you will be banned.
5. The first comment of any thread should have a clear topic identifying the subject.
ailelie: (build)
[personal profile] ailelie
If you have questions/comments/ideas/criticism/etc, then this is the place for you.

Comment here and I will respond swiftly.

All comments are screened, unless you indicate that you'd prefer yours to be public.
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[personal profile] ailelie
If you've already figured out your playground, then tell us what it looks like.

Writing from your own perspective (or a close friend's), what are some of the most remarkable views, landmarks, etc? Why are they remarkable?

If you walk barefoot, how does the ground feel? What sound does the wind make?

Pretend for a moment that you're looking down from an airplane or another space ship, what does the world look like?

Give directions from one landmark/area to another.

The goal of this challenge is to get a feel for your world. Later, after developing people and societies, we'll re-visit this challenge, but from the perspectives of native residents. If you've already figured out how you'd experience the world, it may be easier to distinguish your experience from that of those who live there.
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[personal profile] ailelie
Challenge: Create your playground. (Read the Intro for more information)

1. You can make a map, sculpture, or whatever you like to represent your world. Just be sure that you have it to scale and that you know where and what everything is.

2. Do not worry about settlements, countries, or so forth yet. When we do intelligent life, we'll also look at how people spread across land, population statistics, etc.

3. Do post updates to your work in the WiP thread and comment on others' work.




If you creating a planet, then I highly recommend reading the below links.

A Magical Society: Guide to Mapping (A plaintext version, sans diagrams, is available here.)
This is a free pdf download and you don't have to provide any information to get it. Pages 8 through 29 are the most helpful for this challenge. They'll take you step-by-step. You could get by with reading just this and the Climate Cookbook.

Creating an Earth-like Planet
Read this down through the climate section. While you can assume many aspects of your world to mimic Earth, your climate will also depend on where you place your landmasses/etc. Climate will also dictate the placement of biomes. (Don't worry about magic yet UNLESS magic is going to be a natural phenomenon, like wind/etc. In that case you'll need to figure out the effect it has upon the land and climate, then tinker accordingly.

The Climate Cookbook
Linked on the previous website, but important enough to warrant its own mention. This 'cookbook' will take you step-by-step in creating your climate and figuring out where deserts and forests and such can go. You may also find these websites useful.

The World Builder's Cookbook
This resource gets a lot more technical and breaks down the relevant equations for crafting a planet.

If you are creating a space station, ship, etc as your world, then watch this space. I am collecting links.
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[personal profile] ailelie
World-building, as a creative endeavor, ignores traditional boundaries between art, math, writing, science, and more. The challenge is inherent in the task; can we overcome the same divisions? This comm will not be perfect, but it will strive to approach world-building from a variety of perspectives and challenge all of us to reach beyond our comfort zones.

Welcome, everyone, to [community profile] build_a_world. If you haven't already, please introduce yourself over at the Meet & Greet.

October kicks off the first monthly challenge.

The task for October is to create our playground in the form of what will, for most of us, look like a map*. You do not have to draw. If you'd rather mold your world from clay or piece it together from legos, that's good too. As long as you have a scale and you can make sense of what you've made.

A world is not merely a collection of land and water (or steel and glass or so on). It is a collection of land, water, etc governed by rules. Before you start your map, you should understand these rules.

Do not yet place cities or countries. We'll do that after we make our intelligent species and figure out the population. If all you finish is a map of landmasses, mountains, rivers, and notes for where various biomes will go, that is fine as well. You can finish next month when we work out ecosystems.

I realize that not everyone is creating a planet. In that case, you need to think through what your playground will entail. If this includes mapping a star system, then map the star system. If you've a space station, then start mapping that.

The secondary challenge for this month is a writing one. Some of you are working in others' playgrounds or have already finished designing your own. In such cases, the challenge is to describe important natural landmarks, views, and so forth. Do not write as a native to the world. Instead, write like an Earthling from our time who has been transported to your world. What are three to five things they notice? What is most remarkable?

*As with any person-created representation of a thing, a map is only one view fraught with compromises, assumptions, arguments, and prejudice. That is why the challenge is to create your playground, rather than your map.
ailelie: (build)
[personal profile] ailelie
Virtual Verduria

While Epona focused on scientific accuracy and consistency, Verduria focuses on a comprehensive culture and world. The creator began his work in college and has continued to build, add, and revise over the years. An easy place to start is with the Visitor's Guide. Check over the website for anything you wish to explore more in-depth.

If conlang (constructed languages) holds interest for you, then Virtual Verduria is one world you need to check out. The behind-the-scenes page explains a little about how the language was originally designed and then revised. The home page has links to fourteen different languages designed for the world, as well as dictionaries and learning materials. He also has a news page and some fiction written in his languages.

This website is a fantastic example of how elaborate world-building can become. The focus is different than in Epona, but it is just as thought-out and consistent.
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[personal profile] ailelie
Spotlights will be an irregular feature on this comm. They will look at examples of world-building, inspiration from real life, and more.

Epona

"The third stone from Taranis, within the star's life-bearing zone, Epona was born with an unusual obstacle for the successful evolution of life. The planet is locked into a deep ice age from which it is released by geologic activity for only 10 million years every 100 million years or so. You have arrived towards the end of the eighteenth warming cycle to find that a wide variety of life forms have exploded into ecological niches carved out in the wake of the freeze. But the ice cycle will return!

Epona is more than a game. It is a challenge that will give you a new perspective of life on Earth. It is an environment that has been carefully crafted to observe known physical laws and arrive at a truly believable alien in a consistent extraterrestrial context. Several stories have already been written using Epona as its environment.  On this site, we hope to reveal one way in which a thoughtful alien world has been designed.  We hope you will enjoy the experience!"

In the early to mid 90s, a group of men and women at the CONTACT convention decided to collectively build a world. They began with the stars and worked their way up to lifeforms. This website takes you through each 'Act' of the world's creation and explains why the creators made the decisions they did. While the development and thought that went into Epona may be more scientific than some world-builders want or think necessary, the explanations and, in places, discussions are what make this world so fascinating and the website so useful.
 
(Another benefit of this website and Epona is the development of a podcast series focusing on world-building. The latest podcast came out 7/4/2010.)
ailelie: (build)
[personal profile] ailelie
Call for posts: Software reviews for any software that may be used for mapping. If you use any software that may be used to make a map and are willing to write up a review that includes pros/cons, a description of the learning curve, and at least one link to helpful website, please comment below.



Every week from this point onward, I will create a post for general chatter.

Rules

1. Be considerate and polite.
2. For now, any topic is acceptable. That said, this is a world-building community.
3. I (or any mod, once we have more than one) may ask participants in a particularly interesting conversation to create a write-up for wider community enjoyment. Participants may say no.
4. Trolling and ad hom attacks will lead to the thread being frozen and a warning. Three warnings and you will be banned.
5. The first comment of any thread should have a clear topic identifying the subject.
ailelie: (build)
[personal profile] ailelie
I neglected star maps and galaxies. So here is a sci-fi update.

Information and Software & Tutorials )
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[personal profile] ailelie
Maps

If you glance at the topics for October and November you'll see that both deal with creating a map for your world. Besides being a physical representation of your world, a map can help you keep track of distances, directions, and important locations. It is one of the fundamentals of worldbuilding.

It is also more difficult than it looks. Below is a list of resources that may help you create your map, even if, like me, you lack all artistic skills.

ETA: If you do not want to make a map, no worries!! If the primary challenge is remotely artistic, the secondary challenge will not be. Also, in this case, the below listed software and tutorials can make the process a lot easier. Before you balk, read through the 'Creating Your Map' section below.

Things to Consider, Creating Your Map, and See Also )
tl:dr?

Check out the Cartographers' Guild. They've got you covered.
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[personal profile] ailelie


One of the goals of [community profile] build_a_world is to create a community of world-builders who can help, encourage, and criticize one another. To accomplish that, however, we should probably get to know one another.

ailelie: (build)
[personal profile] ailelie

 Month Topics for Challenges 
 Sept  Set-up, FAQ, Meet & Greet
 Oct  Creating your playground
 Nov  Ecosystem
 Dec  Intelligent life
 Jan  Population density and distribution, political map
 Feb  Language construction
 Mar  Magic (maybe)
 Apr  TBA
 May  TBA
 Jun  TBA
 Jul  TBA
 Aug  TBA
 Sept  TBA

FAQ

Sep. 9th, 2010 03:01 pm
ailelie: (build)
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FAQ )
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Test. Please pardon the dust!

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