November: Introduction
Nov. 2nd, 2010 02:20 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Welcome to November at
build_a_world. Last month we designed our playgrounds; this month we'll populate them.
All worlds, including those that exist entirely on constructed structures, are a collection of ecosystems. An ecosystem is an area, defined by the climate and physical environment, of flora and fauna and the relationships between them and the non-living resources also within that area. When designing a world, it is all too easy to name a single creature or plant here and there without thinking about the relationships between them. These relationships between flora, fauna, and the environment shape the creature's and its population's size. Understanding how the ecosystem works can make your world feel more real. (This is true for interactions between people as well. If you know what they want, what is wanted from them by whom, and the levels at which it all balances out, you've got the basics of your society, etc).
Another important aspect of an ecosystem, besides relationships, is balance. A balanced ecosystem serves all within it. If another species enters that balance and cannot contribute to it, the ecosystem will start to fail (the rate of this failure will depend upon the degree of intrusion). Suddenly the flora and fauna need to find other ways to find food, water, living space, etc. Generalist species may survive, but specialist ones will start dying off. The ecosystem will continue crashing until a new balance is achieved. By that point, the area may be irretrievably changed.
Considering that this is the month of NaNoWriMo and Yuletide and that many are still working on their playgrounds, this will be a relatively light month. The primary question is a list of four questions, one for each week this month. The secondary challenge is to create an energy pyramid for an area of your world.
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All worlds, including those that exist entirely on constructed structures, are a collection of ecosystems. An ecosystem is an area, defined by the climate and physical environment, of flora and fauna and the relationships between them and the non-living resources also within that area. When designing a world, it is all too easy to name a single creature or plant here and there without thinking about the relationships between them. These relationships between flora, fauna, and the environment shape the creature's and its population's size. Understanding how the ecosystem works can make your world feel more real. (This is true for interactions between people as well. If you know what they want, what is wanted from them by whom, and the levels at which it all balances out, you've got the basics of your society, etc).
Another important aspect of an ecosystem, besides relationships, is balance. A balanced ecosystem serves all within it. If another species enters that balance and cannot contribute to it, the ecosystem will start to fail (the rate of this failure will depend upon the degree of intrusion). Suddenly the flora and fauna need to find other ways to find food, water, living space, etc. Generalist species may survive, but specialist ones will start dying off. The ecosystem will continue crashing until a new balance is achieved. By that point, the area may be irretrievably changed.
Considering that this is the month of NaNoWriMo and Yuletide and that many are still working on their playgrounds, this will be a relatively light month. The primary question is a list of four questions, one for each week this month. The secondary challenge is to create an energy pyramid for an area of your world.